Character Rigging for Maya

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Page Two
Spine Placement

Page Three
Neck and Head

Page Four
Attaching Neck/Spine

Page Five
Begin Orient Constraints

Page Six
Orients Continued

Page Seven
Pelvis, Leg, and Foot

Page Eight
Clavicle, Arm, and Hand

Page Nine
Arm, and Hand continued

Page Ten
Keeping Things Organized

Page Eleven
Character Skinning, Part One

Page Twelve
Character Skinning, Part Two


I have seen a few setup tutorials out there, and I may be
repeating things you have seen or before.
But most of this should be new to you, as it was to me.
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This tutorial was created in my spare time at my school
The Academy of Art College
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I would like to acknowledge my teacher Paul Thuriot.
He works at Tippet Studios, and was our
instructor for the entire class.
This is pretty much everything I learned from him, and is
his design for character setups. I hope to do some good
for everyone interested, and if you need extra help,
I am always willing to answer questions.
Please contact me at:
danmcgrath@spatillight.net

or check
CGTalk.com
their website is quite helpful for many questions.
So this is Phil
He's a med-poly character I created a little while ago.
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